Jonathan has to buy a new toy or action figure that ties in to whatever new project he’s about to write.

Visit Jonathan Maberry’s website at www.jonathanmaberry.com

Rot & Ruin (Rot & Ruin, #1)

by Jonathan Maberry

In the zombie-infested, post-apocalyptic America where Benny Imura lives, every teenager must find a job by the time they turn fifteen or get their rations cut in half. Benny doesn't want to apprentice as a zombie hunter with his boring older brother Tom, but he has no choice. He expects a tedious job whacking zoms for cash, but what he gets is a vocation that will teach him what it means to be human. (Ages 12+)

Dead of Night (Dead of Night, #1)

by Jonathan Maberry

A prison doctor injects a condemned serial killer with a formula designed to keep his consciousness awake while his body rots in the grave. But all drugs have unforeseen side-effects. Before he could be buried, the killer wakes up. Hungry. Infected. Contagious. This is the way the world ends. Not with a bang…but a bite. (Ages 16+)

Crimson Queen (V Wars, #1)

by Jonathan Maberry

V-WARS! These all-new tales chronicling the early days of the Vampire Wars offers the first salvo in the battle between humans and hundreds of new species of vampires! No matter how it ends, the world is going to bleed. (Ages 16+)

Fall of Night (Dead of Night, #2)

by Jonathan Maberry

Stebbins Little School is full of bodies. It's unthinkable to Desdemona Fox. Children are sobbing as panicked teachers and neighbors beat down their family members outside of the school...or the things that used to be their family members. Parents don't eat their children do they? (Ages 16+)

Patient Zero (Joe Ledger, #1)

by Jonathan Maberry

When you have to kill the same terrorist twice in one week there's either something wrong with your world or something wrong with your skills... and there's nothing wrong with Joe Ledger's skills. And that's both a good, and a bad thing. It's good because he's a Baltimore detective that has just been secretly recruited by the government to lead a new taskforce created to deal with the problems that Homeland Security can't handle. It's bad because his first mission is to help stop a group of terrorists from releasing a dreadful bio-weapon that can turn ordinary people into zombies. The fate of the world hangs in the balance… (Ages 16+)

The Dragon Factory (Joe Ledger, #2)

by Jonathan Maberry

Joe Ledger and the DMS (Department of Military Sciences) go up against two competing groups of geneticists. One side is creating exotic transgenic monsters and genetically enhanced mercenary armies; the other is using 21st century technology to continue the Nazi Master Race program begun by Josef Mengele. Both sides want to see the DMS destroyed, and they've drawn first blood. Neither side is prepared for Joe Ledger as he leads Echo Team to war under a black flag. (Ages 16+)

Ghost Road Blues (Pine Deep trilogy, #1)

by Jonathan Maberry

Thirty years ago, a blues musician called the Bone Man killed the devil at the crossroads, only to be beaten and hung like a scarecrow in a cornfield—or so the story goes. Today, the people of Pine Deep celebrate their town's grisly past by luring tourists to the famous haunted hayride, full of chills and scares. But this year, "The Spookiest Town in America" will learn the true meaning of fear. Its residents will see the real face of evil lurking behind the masks of ordinary people. They will feel it in their hearts, in their bones, in their nightmares. Because evil never dies, it only grows stronger. (Ages 16+)

Dead Man's Song (Pine Deep trilogy, #2)

by Jonathan Maberry

Once an idyllic Pennsylvania village, Pine Deep awoke one morning to find itself bathed in a massive bloodletting. Twice in thirty years the townsfolk have endured the savage hungers of a murderous madman. But if the residents think the death of serial killer Karl Ruger put an end to the carnage, they're dead wrong. (Ages 16+)

Dust & Decay (Rot & Ruin, #2)

by Jonathan Maberry

Six months have passed since the terrifying battle with Charlie Pink-eye and the Motor City Hammer in the zombie-infested mountains of the Rot & Ruin. It’s also been six months since Benny Imura and Nix Riley saw something in the air that changed their lives. Now, after months of rigorous training with Benny’s zombie-hunter brother Tom, Benny and Nix are ready to leave their home forever and search for a better future. Lilah the Lost Girl and Benny’s best friend Lou Chong are going with them. But in the great Rot & Ruin, everything wants to kill you, and not everyone in Benny’s small band of travelers will survive. (Ages 12+)

Rot & Ruin graphic novel, #1: Warrior Smart

by Jonathan Maberry

In the zombie-infested, post-apocalyptic America where Benny Imura lives, every teenager must find a job by the time they turn fifteen or get their rations cut in half. Benny doesn't want to apprentice as a zombie hunter with his boring older brother Tom, but he has no choice. He expects a tedious job whacking zoms for cash, but what he gets is a vocation that will teach him what it means to be human. (Ages 13+)

All of Us Monsters (V Wars, #2)

by Jonathan Maberry

Big Dog and V-8 are the top gunslingers in the escalating battle with vampire terrorists. But the hunt for a new and intensely brutal species of bloodsucker puts them in the crosshairs of the world’s most dangerous special operative: Joe Ledger. And, the members of V-8 are tasked to hunt down and obtain plans for a stolen vampire gene screener. (Ages 16+)

Devils Advocate (The X-Files Origins, #2)

by Jonathan Maberry

How did Fox Mulder become a believer? How did Dana Scully become a skeptic? The X-Files Origins has the answers in this young adult origin story. The X-Files Origins: Devil's Advocate will explore the teen years of Dana Scully, the beloved character depicted in the cult-favorite TV show The X-Files. Her story is set in the spring of 1979, when serial murder, the occult, and government conspiracy were highlighted in the news. The book will follow Scully as she experiences life-changing events that set her on the path to becoming an FBI agent. (Ages 14+)

Mars One

by Jonathan Maberry

Tristan has known that he and his family were going to be on the first mission to colonize Mars since he was twelve years old, and he has been training ever since. However, knowing that he would be leaving for Mars with no plan to return didn’t stop him from falling in love with Izzy. But now, at sixteen, it’s time to leave Earth, and he’s forced to face what he must leave behind in exchange for an uncertain future. When the news hits that another ship is already headed to colonize Mars, and the NeoLuddite terrorist group begins threatening the Mars One project, the mission’s purpose is called into question. Is this all worth it? (Ages 12+)

The Orphan Army (Nightsiders, #1)

by Jonathan Maberry

In a world filled with Bugs—monsters that ceaselessly ravage the Earth—Milo Silk has a hard time keeping his dreams separate from reality. So he keeps them locked up in his dream journal and hopes they’ll never come to pass. But too often, they do—like when his father disappeared three years ago. Lately, the Witch of the World has been haunting his dreams, saying he is destined to be the hero who saves everyone. But all Milo can think about is how he fears the Bugs will attack his own camp, and bring something even more terrible than ever before. (Ages 10-13)

The Vault of Shadows (Nightsiders, #2)

by Jonathan Maberry

After joining forces with the magical Nightsiders and surviving a trip to the enemy Bugs’ Hive ship, Milo Silk still has a lot to fear. The Huntsman has pledged a revenge worse than death on Milo, a group of nefarious fairies are bent on taking back Earth, and zombie-like holo-men are trapping humans for the Bugs to take. Even more unsettling is that the Witch of the World has disappeared and a mysterious boy is haunting Milo’s dreams in her stead. But none of these threats compare to what may happen to the world if the humans and the Nightsiders don’t unite to fight for each other. (Ages 10-13)

Jonathan Maberry
Cavalcade 2013 Presenter